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Walkthrough & Progression Route

Welcome to the main hub for the Hollow Knight: Silksong Walkthrough. This guide is designed to provide a detailed, step-by-step path through the main story, ensuring you don’t miss any critical items, abilities, or secrets along the way.

Our walkthrough is broken down by major locations and objectives. While exploration is a core part of the experience, we recommend following the Game Progression Route for an optimized path through the game, especially on your first playthrough.

This section outlines the recommended order of progression through Pharloom to ensure you acquire key abilities and tools at the right time. Each step in the walkthrough will contain detailed information on enemies, bosses, items, and shortcuts.

Your pilgrimage begins in the Moss Grotto, a lush, verdant area that serves as the game’s starting location. This section will guide you through the optimal path, ensuring you find all secrets and items.

Map of Moss Grotto

Moss Grotto

Overview
  1. After the opening cutscene, you gain control of Hornet. Break the vines at the top of the steps to enter the main Moss Grotto area. Hornet awakens in the Moss Grotto.

  2. Continue left until you reach a large open area with a pool of water. Climb up the rocks to reach the upper area and find a secret cache of Shell Shards. A secret stash of Shell Shards hidden in the starting area.

  3. Head back right, defeating the first Spiky Moss Worms as you go. Hornet facing the first enemies in Moss Grotto.

  4. Proceed right until you reach a small rift. Make your way down to the lower ledge to grab the Frayed Rosary String before jumping across. Location of the Frayed Rosary String.

  5. Once across, enter the next passageway and climb the rocks to the upper left. Defeat the rolling enemies with a downward strike. Hornet fighting rolling enemies during the ascent.

  6. Continue heading up into the next area. Navigating the vertical platforms of Moss Grotto.

  7. Hop across the small ravine and break the vines to open a passageway that leads to the Ruined Chapel. Breaking the vines to enter the Ruined Chapel area.

  8. Use the Bench on the left side of the Ruined Chapel to rest, save your progress, and set your respawn point. The first Bench in the Ruined Chapel.

  9. When you’re ready, hop up the ledges near the Chapel entrance and break the vines at the top to enter the boss arena for the Moss Mother. The entrance to the Moss Mother's boss arena.

  10. The Moss Mother is a major boss and the matriarch of the Moss Grotto. This encounter serves as an introduction to managing multiple threats and using your abilities strategically. Stay mobile, use your attacks after her swoop, and defeat her summoned Moss Worms to replenish your Silk for healing. If you’re struggling with this boss, we’ve prepared a detailed page with all attack pattern videos. See the Moss Mother Boss Guide for more. Hornet in a boss battle with the Moss Mother.

  11. After defeating the boss, head left and ascend the rope. A cutscene will play where the Chapel Maid wakes Hornet, giving you The Great Citadel objective and concluding this area. Ascending the rope after defeating the Moss Mother.

A stark contrast to the lush greenery of the Moss Grotto, Bone Bottom is a skeletal graveyard of ancient creatures. This area introduces new key mechanics, including the first shopkeeper and a new way to save your progress.

Map of Bone Bottom

Bone Bottom

Overview
  1. After your encounter with the Chapel Maid, head east to leave the grotto. You’ll soon enter Bone Bottom. The first friendly face you’ll see is the Little Pilgrim, resting by a bench. It’s always a good idea to rest here to heal and set your checkpoint before exploring this perilous new land. Hornet resting at a bench next to the Little Pilgrim NPC in Bone Bottom.

  2. Just past the bench, you’ll find Pebb, a travelling merchant. Before venturing deeper, it’s wise to see what Pebb has to offer. We highly recommend purchasing the Mask Shard. Collecting four of these shards will forge a new Mask, permanently increasing Hornet’s maximum health. Hornet browsing the wares of Pebb the shopkeeper in Bone Bottom.

  3. Once you’re done shopping, continue east. The path will lead you upwards through a boneyard. Clear out any skeletal foes you encounter. When you reach what appears to be a dead end, the only way forward is a drop down into the passage below. Hornet ascending a vertical path filled with skeletal enemies in Bone Bottom.

  4. At the bottom, head west until you find a section of unstable, crumbling ground. Don’t hesitate—step on it. You’ll fall into a sealed chamber. Prepare for a fight! A wave of enemies will spawn, and you must defeat them all to proceed. Once the last foe falls, the gates will open. Head down again. Hornet fighting a wave of enemies in a sealed arena in Bone Bottom.

  5. After surviving the trial, head east. Keep an eye out for a glowing Rosary String. Strike it to break it, and it will shatter into valuable Rosary Beads. These are a crucial new resource used to unlock new benches, so make sure to collect them. Hornet discovering a breakable Rosary String that drops Rosary Beads.

  6. Pressing onward, you will find a dormant, unlit bench. This is a Toll Bench. Interact with it and spend 30 Rosary Beads to activate it permanently. This will save your progress and provide a vital checkpoint before you enter the next dangerous area. Once you’re ready, continue east to reach The Marrow. Hornet using Rosary Beads to activate a Toll Bench before The Marrow.

Leaving the boneyard behind, you now begin your ascent through The Marrow, a vertical cavern that will test your platforming skills. Your goal is the settlement of Mosshome, which lies at the very top.

Map of The Marrow

The Marrow

Overview
  • Main Boss None
  • Next Area
  1. Upon entering The Marrow from Bone Bottom, your primary objective is to ascend. The path is largely vertical, so prepare for a climb. Your destination, Mosshome, lies at the peak of this cavern.

  2. You’ll know you’re on the right path when you come to a large hole in the ceiling. This shaft serves as the main artery of The Marrow. Leap up through it to reach the upper, more treacherous half of the area. Hornet jumping through a hole in the ceiling to reach the upper half of The Marrow.

  3. This area will test your agility with its shaking platforms. These footholds will crumble and disappear shortly after you land on them, so your movements must be quick and decisive. Time your jumps carefully to avoid a long fall. Hornet jumping across a series of crumbling platforms in The Marrow.

  4. As you climb, you’ll spot a formidable beetle-like enemy guarding an entrance to a small room on the left. Defeat it and head inside. Your reward is the Shard Pendant, a valuable Tool. When equipped, it increases the amount of Shell Shards dropped by enemies, making it essential for farming currency. Hornet discovering the Hidden room.

  5. After acquiring the pendant, exit the room and continue your ascent. The climb will eventually lead you to a distinct pathway, signaling your approach to Mosshome. Head inside to enter the transitional area.

  6. Once you enter this new passage, before heading west towards your goal, take a quick detour by dropping down. You’ll find a small chamber with several skulls wrapped in Rosary Strings. Break them to collect a handsome amount of Rosary Beads! A hidden stash of Rosary Beads found by breaking skulls in a small chamber.

  7. After collecting the beads, head west. As in any new land, a map is your most valuable asset. Listen closely for a humming tune and look for scattered papers to find Shakra, the map maker. For a small price in Rosary Beads, you can purchase a map of The Marrow. Don’t miss her! Hornet speaking with Shakra the map maker to buy a map of The Marrow.

  8. With map in hand, proceed west to finally reach Mosshome. You’ll immediately notice that progress is blocked by a series of inactive pulleys. Your next task will be to explore this new area to find and activate the levers that control them.

You’ve arrived at Mosshome, the first proper settlement on your pilgrimage. This verdant hub is key to unlocking the wider world. Your main goal here is to find a new ability, the Silkspear, which is required to free a colossal, trapped creature known as the Bell Beast.

Map of Mosshome

Mosshome

Overview
  1. Your primary goal in this area is to reach the spider effigy that will grant you the Silkspear skill. This powerful new ability is the only thing that can break the thick silk barriers blocking your path, including the one trapping the Bell Beast.

  2. As you enter Mosshome proper, proceed west by climbing the nearby platforms. Be wary of the new snail-like creatures that spit corrosive green orbs. A good strategy is to bait out their attack, then quickly jump or dash onto their platform during their brief cooldown to strike. Hornet dodging a green orb from a snail-like enemy while platforming in Mosshome.

  3. Before proceeding to the upper levels, hit the lever you encounter. This will activate a helpful shortcut below for later use. Hornet hitting a lever to activate a new pathway below. Don’t forget to explore the small room to the right; side paths like these often hide valuable resources like Rosary Beads. Hornet discovering Rosary Beads inside the small side room in Mosshome.

  4. As you continue, your path will be blocked by a thick wall of silk. You can’t break this yet. The image below shows the barrier and the direction you need to go. Hornet encountering a thick silk wall blocking the path in Mosshome.

  5. Head into the room directly above the silk wall. Inside, you will find a glowing spider effigy. Interact with it to absorb its power and unlock the Silkspear ability—a swift, powerful forward thrust perfect for shattering obstacles. Hornet obtaining the Silkspear ability from a glowing spider effigy.

  6. With your new skill, return to the silk-blocked path and shatter it with the Silkspear. This leads to a new chamber where you’ll meet the Moss Druid NPC, who will offer you the Berry Picking quest. Before you leave, rest at the bench to save your progress. Your next objective is to backtrack to the entrance of Mosshome, so drop down the nearby hole to make your way back. Hornet using the Silkspear to break a silk barrier and meet the Moss Druid NPC.

  7. Return to the area near Mosshome’s entrance and find the chamber holding the captive Bell Beast. Path leading back to Mosshome's entrance and the chamber holding the trapped Bell Beast. The creature is ensnared in a massive silk trap. Use your newly acquired Silkspear to destroy the trap’s anchor points and set the beast free. Hornet using the Silkspear to destroy the silk trap holding the Bell Beast.

  8. Freeing the beast does not tame it! As soon as it’s loose, it will turn on you, triggering a major boss fight. The Bell Beast uses its immense size and powerful sonic attacks to control the arena. Stay mobile and strike when you see an opening.

  9. Upon its defeat, the Bell Beast is pacified. A Silk Heart from your inventory will be consumed, and in return, the beast will serve you, unlocking the Fast Travel system! You can now ride the Bell Beast between discovered Bell Stations. Your first journey will take you straight back to Bone Bottom. Hornet riding the now-tamed Bell Beast to fast travel back to Bone Bottom.