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Patch Notes: Version 1.0.28891

This latest update for the public beta branch — Patch 1.0.28891 — continues to improve stability, address community-reported bugs, and refine early-game balance. Controller support has been further enhanced, several soft-lock scenarios have been resolved, and some tool damage adjustments have been finalized.


  • Controller Support: Expanded support for DualSense Edge and improved compatibility on macOS.
  • Tool Balance: Adjustments to early-game tool damage, including buffs for Sharp Dart and Cross Stitch, and a nerf to Thread Storm.
  • Major Fixes: Out-of-bounds issues, soft-lock conditions, and progression bugs have been addressed.

  • Added support for DualSense Edge controllers.
  • Improved support for various controllers on macOS.
  • Game now pauses when the controller disconnects.
  • Fixed various smaller controller issues (more fixes to come in future).
  • Fixed remaining instance of certain players getting stuck cursed in the late game.
  • Fixed several out-of-bounds situations.
  • Fixed Surgeon enemies sometimes pulling the hero out of bounds.
  • Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item.
  • Fixed Crust King Khann sometimes falling out of bounds during entry when fought on low-end systems.
  • Fixed rare instance of Second Sentinel becoming rotated when defeated.
  • Fixed additional case of Seth sometimes getting out of bounds and not returning.
  • Fixed Seth sometimes remaining invincible for a moment at the start of a refight.
  • Fixed a soft-lock during the Grand Gate opening sequence if the Citadel had been visited and some bellshrines remained inactive.
  • Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle.
  • Fixed Curveclaw not reacting to Hunter down-stab.
  • Fixed rare instances of being able to air dash and double jump when not intended.
  • Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes.
  • Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips.
  • Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1.
  • Fixed Cogflies sometimes appearing from odd locations after scene transitions and, in rare cases, having their active quantity reduced by 1.
  • Fixed issues when consuming a Silkeater while in water.
  • Fixed Scuttlebrace sometimes allowing a wall jump when not intended.

  • Fixed Crafting Kits not increasing the damage of offensive blue tools (e.g., Sawtooth Circlet).
  • Slightly increased Sharp Dart and Cross Stitch damage.
  • Updated damage scaling on Rune Rage to match other Silk Skills.
  • Slightly decreased Thread Storm damage at higher needle levels.
  • Changed Fine Pins wish drops from 50% to 100%, but raised the required quantity.

  • Various smaller fixes and tweaks.